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Ps4 neon drive theme5/30/2023 ![]() ![]() ![]() Input the same Content-ID as made in the param.sfo file. Note!: Do not drag a single folder containing all the files, the structure should be: sce_sys folder, scene folder, sound folder, texture folder and theme.xml (no other folders)! Optionally you can input a Theme Version such as 01.12 in Theme Settings section and add other languages in Add/Delete Languages section.įile - New Project - System Software Theme Packageĭrag and drop all the folders and files into the File Name section. These will be seen in Settings-Theme in Theme Information settings. In Title Text section, you can input the Theme Title and the Theme Provider (your name). Make sure Category is PS4 System SoftwareTheme, input your Content-ID using Random-Content-ID by Backporter. Open sce_sys/param.sfo using orbis-pub-sfo. "True" specifies whether the theme should use your custom background music or the default one. "#FF00BAFF" holds the focus color of the font. xml file telling which color is which number (ex: 1=pink, 2=red, etc) Here you can change the colors of the font and what color the theme will use for menus like Settings, etc. Texture/preview.png is the preview file for the theme (just before applying the theme in Settings). Texture/content_icon and texture/function_icon is where all the icons are. wav can be easily converted via MFAudiov11. Dimensions must be : 512x512, file must be png! This is the icon of the theme seen in Settings-Theme. Here are all the other things you can change: Note!: You must change all of them!Īt this point, if you had more frames converted in step 1, you can add the additional lines, following the same structure as the other ones. The default value is 2, tinker with the values until your frames are played correctly. Open scene/background.raf/index.xml and look for lines that contain. dds files with the ones included in the sample archive in scene/background.raf/.Ī crucial step is figuring out the right speed of the frames, unfortunately this will most likely be needed as I noticed. We should now have files from 00.dds to 33.dds, ready for PS4 to read. Open TGA-PNG-JPG-TO DDS, add all your frames, leave default dxt1a, and click start. ![]() It is advised that you rename them now from 00.jpg to 33.jpg. Open Free Video to JPG Converter and add your source, in Extract section select Total of 34 frames from video (Note! You can select more, as long as you also modify the. ![]() Note!: Keep in mind that dynamic themes have a limit of 16MB of video/frames files, so to insure the theme can be applied, video must be 1280x720, otherwise the theme will give a error when trying to apply! Converting source video to frames usable by PS4 Orbis-pub-sfo and orbis-pub-gen from FPKG Tools.ĭynamic Custom Theme sample discovered by yy oossk and merged/edited by me: florinsdistortedvision/PS4DynamicSample ()ġ. Note!: You must download and install Nvidia GameWorks Legacy Texture Tool:DDS Utilities ( ) for the program to work!Ī random content ID generator such as Random-Content-ID by Backporter ( ). gif).įree Video to JPG Converter by dvdvideosoft (freeware, other program can be used) for converting your source video/gif to frames. Your source video must be in a format that can be split into a sequence of frames (recommended. ![]()
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